This is complicated –– or so I tell myself.
I’m writing a war, basically. How it started doesn’t really matter at the moment, but it’s supposed to last three years. So far, it’s been two years, and I’m feeling like it’s already drawing to a close (but I could be wrong).
See, at the moment, the “villain” (who legitimately has villainous traits) is holed up in the keep of his city (because I can’t think of a better term for “fortress built into the mountain”), with the “good guys” putting it under siege. I could have him hold out for the remaining year of the war, but that just doesn’t sit well with me. I like action. I like movement. I like conflict that goes beyond, “Do I eat Fluffy to survive, or do I just skip a meal?” (because it really will get down to that).
But at the same time, I have no idea how to bring this war to a screeching halt –– or at least to an uneasy cease-fire that lasts for twentyish years (which is what’s supposed to happen). Much as I’d like to tell myself otherwise, I am not an expert in medieval warfare, in politics, or in the psychological effects from being trapped in an enclosed area with a city’s worth of people.
This time, I can’t just say, “And then there were dragons…” and let all hell break loose. This is before the world acknowledges dragons as more than unproven history.
All I know is… the villain still has ways of causing trouble for the good guys, even after the cease-fire takes effect. It’s just a matter of getting to the point where the cease fire happens.
A year-long siege that the villain finally gets sick of and metaphorically cries, “Uncle!” (with appropriate time skips?)?
Something else that I simply haven’t thought of yet?
I hate time skips. They feel like lazy writing.